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πŸŽƒπŸ¬ Trick or Treating in ROBLOXia: Town of Jack

πŸŽƒπŸ¬ Trick or Treating in ROBLOXia: Town of Jack

A Roblox experience owned by Fat Rat Studios.

HorrorENHalloweenHorrorTown of Jack

Description (written by the developer; not a statement by this register)

DISCLAIMER: This game is no longer in development. Its that time of year again! The amazing fun part of the year you and your friends go trick or treating for candy in the Town of Jack. Everything seems normal but is there something more sinister lurking around? -- Owner: Bombbbird, scripter and more -- Co-Owner: abe123awada, scripter for bosses and more, also CEO of Fat Rat Studios. -- Head Builder and 3rd Owner: Schmaal builds for the game. Credits: Hirohiko Araki for Kiras theme lol

Last updated by the developer 10 Jun 2025, 22:16 UTC.

0
playing (measured 20 Aug 2026, 13:45 UTC)
3,955
lifetime visits
100%
liked (7 πŸ‘ / 0 πŸ‘Ž)
22
favourites (5.6 per 1k visits)
14 August 2019
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 13:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

LARGE Donation
1,000 R$
Medium Donation
500 R$
V.I.P
500 R$
Donation
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome2,642 Β· 0.00% win
Test Β· other0 Β· 0.00% win
Test Β· other0 Β· 0.00% win
Plague Doctor Defeated! (UNOBTAINABLE YET) Β· progression0 Β· 0.00% win
Test0 Β· 0.00% win
Darkseed Defeated! (UNOBTAINABLE YET) Β· progression0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.