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///404/// {BETA} [ASoMoTG]

///404/// {BETA} [ASoMoTG]

A Roblox experience owned by [LightTech].

ShooterENFPSTPSBot Battles

Description (written by the developer; not a statement by this register)

【Welcome to 404!】 ⟪Please PM any bugs to lightpower26⟫ 【Note】 We're done holding off development for 404. We're completely rebuilding the game from a baseplate. 404 is a FPS/TPS singleplayer and multiplayer game. If you are the only person in the game then the game will automatically do Bot Battles until another player joins. If you don't like the music, then go to the menu and click "Toggle Music" and it will save that part so you will never have to do that again. If you don't like Zarvox (The announcer) then too bad, you can't disable him. I guess you'll just have to deal with him for now. (For a more accurate creation date, look At this place www.roblox.com/--place?id=301839648)

Last updated by the developer 6 Apr 2017, 13:57 UTC.

0
playing (measured 25 Aug 2026, 02:35 UTC)
469
lifetime visits
93%
liked (14 👍 / 1 👎)
13
favourites (27.7 per 1k visits)
26 January 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 02:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Demolition Access
200 R$
Data Saving
60 R$
Extra Ammo
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

404 Badge · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.