Bullet Frenzy
A Roblox experience owned by Cosine Studios.
ShooterENFPSZombiesTeam Deathmatch
Bullet Frenzy is a shooter experience created on 2019-09-05. The game has accumulated 5,844,857 lifetime visits and holds 50,413 favorites. Currently, one user is playing. The title maintains a 64% like percentage. It features Zombies and Team Deathmatch modes with weapon customization.
Description (written by the developer; not a statement by this register)
Choose your weapons, and fight against the hordes of zombies in the Zombies mode, and fight against the enemy team in the Team Deathmatch mode! Bullet frenzy is a first person shooter that lets you equip 5 guns and 2 throwables at once, each from a unique weapon category. You can customize them further with the Attachments system! Ascend in rank tiers and unlock new weapons & perks that can give you an advantage! NOTE: Your account must be 3 days old to play! [Roblox Premium Benefits] Get 15% Extra Coins and Microparts from purchasing them! New stuff and QoL (July 1) Join Cosine Studios for an extra daily gift! www.roblox.com/groups/5151472/CS Check out our Community Server to keep up-to-date! Link below. VIP Server Commands: If you own a VIP Server, type ?help for the full list. "Pixel Gun: Remastered" has been renamed to "Bullet Frenzy"!
Last updated by the developer 8 Jan 2026, 02:50 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:36 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 00:21 | 64 | no change |
| 14 Aug 2026, 00:21 | 64 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.