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EmoteVille Renovated [Inventory Tweak]

EmoteVille Renovated [Inventory Tweak]

A Roblox experience owned by EmoteVille Group.

Social & hangoutENemotessocialrenovation

Description (written by the developer; not a statement by this register)

New Emote: Beaned, along with triagonal returning! Some audios have been changed, Inventory has been tweaked! It's here! EmoteVille has gotten a renovation! an entirely new map with some new emotes and many of the emotes from the classic game. Credits can be found in-game, thanks to these great people for helping out Any game pass you bought in the original game will be carried over into this game! Please note that the game has just released, and bugs/issues will be fixed in the future

Last updated by the developer 3 Oct 2024, 23:17 UTC.

0
playing (measured 11 Aug 2026, 01:05 UTC)
134,304
lifetime visits
87%
liked (960 👍 / 144 👎)
2,998
favourites (22.3 per 1k visits)
6 September 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Electrifying
200 R$
Thriller
140 R$
Ticking Down
120 R$
Dynamite [LEGACY]
50 R$
Flamingo [LEGACY]
45 R$
Numa Numa [LEGACY]
35 R$
Bonk [LEGACY]
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8715 August 2026 — 87 % liked3 November 2026 — 87 % liked15 August 20263 November 2026
2 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 12:5387no change
15 Aug 2026, 08:2387first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.