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Christmas Eve [STORY] πŸŽ…

Christmas Eve [STORY] πŸŽ…

A Roblox experience owned by Oh Gawd Studios.

Story & narrativeENstorychristmasfriend

Christmas Eve [STORY] πŸŽ… is a story-narrative experience created on 2019-09-07. The game has accumulated 4,836,558 lifetime visits and holds 30,652 favorites. Currently, zero users are playing. The title maintains a 70% like percentage. Developers include EconomicCrash47 and MrTumbleWede. The experience draws inspiration from SamsonXVI's Camping game.

Description (written by the developer; not a statement by this register)

❄ Finally, It's Christmas Eve! Your old highschool friend Moon, invites you to her house! See you at her house! ❄ ---------------------------------- πŸ”Š Turn on the sound for a better experience! πŸ”Š ---------------------------------- πŸ”§ DEVELOPERS: πŸ”§ EconomicCrash47 (Building) MrTumbleWede (Scripting) ---------------------------------- This game was inspired by SamsonXVI's game called Camping. ---------------------------------- πŸŽ‰ Thank you so much for 3 million visits! Play this year's new and improved Christmas game! πŸŽ‰ https://www.roblox.com/games/5848693284/ ---------------------------------- πŸ’™ Thanks for playing our game! Every like and favorite is highly appreciated! πŸ‘

Last updated by the developer 31 May 2026, 20:03 UTC.

0
playing (measured 10 Aug 2026, 20:22 UTC)
4,836,558
lifetime visits
70%
liked (5,156 πŸ‘ / 2,164 πŸ‘Ž)
30,648
favourites (6.3 per 1k visits)
7 September 2019
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Med Kit
100 R$
Flashlight
90 R$
Teddy
80 R$
Coffee
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You got the Secret Ending! Β· secret80,450 Β· 0.00% win
You met one of the Creators! Β· social608 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7014 August 2026 β€” 70 % liked3 September 2026 β€” 70 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:5270no change
14 Aug 2026, 01:5070first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.