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Mud Eating Simulator

Mud Eating Simulator

A Roblox experience owned by TwistyTies.

OtherENabsurdismsimulationsocial

Description (written by the developer; not a statement by this register)

Invite your friends and family to this exhilarating game of eating mud! What else would you eat other than a huge heaping pile of mud?! This game was a mistake, lol. (Not that much honestly, in the future I'll work on this a bit more to add more gameplay like npc enemies etc.) A game made in ~3 weeks. Credits: TwistyTies - Made the game ForkFraud - Made one thumbnail AI - Game Icon, two thumbnails (thought it would be goofy)

Last updated by the developer 21 Dec 2023, 16:36 UTC.

0
playing (measured 11 Aug 2026, 14:53 UTC)
149,938
lifetime visits
57%
liked (475 👍 / 352 👎)
1,897
favourites (12.7 per 1k visits)
7 September 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Mud
29,990 R$
VIP
699 R$
Golden Mud
599 R$
Mud Magnet
299 R$
Double Mud
299 R$
Boombox
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 Mud! · other27,429 · 0.00% win
500 Mud! · collection15,534 · 0.00% win
1,000 Mud! · collection11,500 · 0.00% win
5,000 Mud! · collection4,801 · 0.00% win
10,000 Mud! · collection3,486 · 0.00% win
LIGHTNING POWER!! · other1,931 · 0.00% win
Stricken · other1,658 · 0.00% win
100,000 Mud!! · collection1,105 · 0.00% win
Survivor · other273 · 0.00% win
GOD · other248 · 0.00% win
Indestructible · other60 · 0.00% win
Vengeful · other51 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.