[COIN SYSTEM] Fairy Tail : Lost Souls
A Roblox experience owned by Fairy Tail: Lost Souls.
Fighting & PvPENanimefairy tailcombat
[COIN SYSTEM] Fairy Tail : Lost Souls is a fighting-pvp experience created on 2019-09-11. The game has recorded 6,128,677 lifetime visits and 46,566 favorites. Current player count is 0. The experience holds an 81% like percentage. It features guilds, party commands, and a tiered rarity system for items.
Description (written by the developer; not a statement by this register)
Re-imagining/Remake of VetexGame's Fairy Tail : Online Fighting [2014]. Thanks to vetex for being cool with this project and letting me use models from his original game, and thanks to my friends for helping with the development of this project. T = Super Jump Double tap W = Dash Low VFX mode in settings Guilds: Join them in game Commands(Type them): !partycreate, !partyinvite [username], !partykick [username], !partyleave, !join [username] White = Common, Orange = Uncommon, Green = Rare, Red = Legendary, Mythic = Purple, Peerless = Blue Wizard Saints: The Wizard Saints are the 10 strongest recognized people in the game. To become one of the Wizard Saints, you must climb your way up by winning GMG battles Current Magics: 39 Level cap: 5,000 (prestige every 50 levels starting at 4,000) 2nd magic is free starting at 2nd prestige 3rd magic is free starting at 6th prestige Every prestige you gain +25 spins, +10% exp gain, +10% Max HP, +20% Energy, +5% Damage
Last updated by the developer 10 Apr 2024, 14:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 07:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 07:22 | 81 | no change |
| 15 Aug 2026, 07:22 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.