π€‘ Escape Fun Parkour Obby!
A Roblox experience owned by | Ultra Studios |.
ObbyENparkourmovie charactersstage skip
Escape Fun Parkour Obby! is an obby genre experience created on September 12, 2019. The title has accumulated 3,872,162 lifetime visits and 4,810 favorites. Current concurrent player count is zero. The experience holds a 33% like percentage. The last recorded update occurred on October 8, 2023, introducing a fun movie characters theme.
Description (written by the developer; not a statement by this register)
ESCAPE FUN PARKOUR! π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯ π₯π₯π₯π₯π₯π₯π₯ In this awesome obby, you'll do some parkour and also receive awards after finishing! SHUTDOWN = UPDATE Struggling? Feel free to buy stage skip or in-game gears for cheap prices (please remember, purchases are not refundable)! Enjoy! Like and favorite! π₯π₯π₯π₯π₯π₯π₯ Last update [October 8th, 2023] β’ New theme - fun movie characters. obby,Roblox obby,obby Roblox,Roblox,hobbies,job obby,fun obby,Roblox trick or treat obby,boat obby,obby maker,Baldi obby,troll obby,obby squads,prison obby,mega fun obby,obby in Roblox,obby gameplay, --- OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY
Last updated by the developer 1 Jul 2025, 16:02 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 07:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.