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Untitled Door Game

Untitled Door Game

A Roblox experience owned by Door Game Community.

PuzzleENpuzzleobbycode doors

Untitled Door Game is a puzzle experience created on 2019-09-17. It has accumulated 13,524,856 lifetime visits and 89,753 favorites. Currently, 4 users are playing. The game holds a 70% like percentage. It is categorized under the puzzle genre.

Description (written by the developer; not a statement by this register)

[🚪 Try out Untitled Door Game 2 here ] https://www.roblox.com/games/6960816467/Untitled-Door-Game-2 Untitled Door Game is a puzzle and skill based game where you solve puzzles, clear difficult obbies and go through code doors, that's it. Fair warning, while this game may seem easy upon first glance, the difficulty of later rooms gets exponentially harder. Plus, most of these puzzles are conceptual based. Game is finished! Credits: IRoBread - Developer Jentayu25 - Developer burgchin - Developer TheBirbsWord - Developer GreatPanda3 - Developer xKenis - Code Doors [Room 12: 5856] This game was inspired by "Code Door Puzzle II" made by Kitteh6660. Exploiting will lead to a permanent ban.

Last updated by the developer 8 May 2026, 14:38 UTC.

4
playing (measured 10 Aug 2026, 17:22 UTC)
13,524,856
lifetime visits
70%
liked (30,630 👍 / 13,204 👎)
89,702
favourites (6.6 per 1k visits)
17 September 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:222first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Zone 1 Cleared · progression753,891 · 19.0% win
Zone 2 Cleared · progression321,142 · 19.0% win
Zone 3 Cleared · progression138,322 · 0.00% win
Zone 4 Cleared · progression82,954 · 0.00% win
Zone 5 Cleared · progression45,939 · 0.00% win
Zone 6 Cleared · progression19,152 · 0.00% win
Zone 7 Cleared · progression13,508 · 0.00% win
Zone 8 Cleared · progression9,574 · 0.00% win
Zone 9 Cleared · progression7,708 · 0.00% win
Zone 10 Cleared [The Followers] · progression1,247 · 0.00% win
Secret of the Cliff · secret111 · 0.00% win
Untitled ARG Completed · progression48 · 0.00% win
Zone 10 Cleared [The Leaders] · progression41 · 0.00% win
Treasure Gained! · collection38 · 0.00% win
Obelisk Climber · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7013 August 2026 — 70 % liked23 August 2026 — 70 % liked2 September 2026 — 70 % liked12 September 2026 — 70 % liked22 September 2026 — 70 % liked2 October 2026 — 70 % liked12 October 2026 — 70 % liked22 October 2026 — 70 % liked1 November 2026 — 70 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 19:0370no change
22 Oct 2026, 19:0170no change
12 Oct 2026, 18:5270no change
2 Oct 2026, 18:5070no change
22 Sept 2026, 18:4770no change
12 Sept 2026, 18:4570no change
2 Sept 2026, 18:3570no change
23 Aug 2026, 18:3070no change
13 Aug 2026, 18:2370first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.