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Sans Multiverse: Nightmare Mode

Sans Multiverse: Nightmare Mode

A Roblox experience owned by #lacednation.

Fighting & PvPENUndertaleBoss RushFan Game

Description (written by the developer; not a statement by this register)

A fan game of Sans Multiverse. Each boss has their own lives count and timer. -Killer: 7 lives | 2 minutes timer -Horror: 2 minutes 30 seconds timer -Gans: 7 lives | 3 minutes timer -Sand Underman: 8 lives | 2 minutes timer -CORRUPTED ROSE: 3 minutes 20 seconds timer -INSANITY! PAPYRUS: 12 lives

Last updated by the developer 15 Jun 2026, 20:29 UTC.

0
playing (measured 24 Aug 2026, 17:52 UTC)
77,132
lifetime visits
27%
liked (74 👍 / 201 👎)
416
favourites (5.4 per 1k visits)
19 September 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 17:520first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You beat Nightmare Mode! · progression25 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

2724 August 2026 — 27 % liked14 September 2026 — 27 % liked24 October 2026 — 27 % liked24 August 202624 October 2026
3 measurements spanning 61 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 26–28 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 19:0127no change
14 Sept 2026, 15:1727no change
24 Aug 2026, 18:1527first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.