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Candy Collecting Simulator

Candy Collecting Simulator

A Roblox experience owned by Totally Unique Games..

SimulatorENsimulatorhalloweencollecting

Candy Collecting Simulator is a simulator experience created on 2019-09-23. The game records 27,955,067 lifetime visits and 120,520 favorites. Currently, 2 users are playing. The title holds an 84% like percentage. It is categorized under the simulator genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

NEW GAME: https://www.roblox.com/games/5786828845/Halloween-Simulator

Last updated by the developer 31 Mar 2025, 22:34 UTC.

2
playing (measured 10 Aug 2026, 15:16 UTC)
27,955,067
lifetime visits
84%
liked (31,607 👍 / 5,945 👎)
120,508
favourites (4.3 per 1k visits)
23 September 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:161first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Equip +5 Pets
999 R$
X3 Costume Opening
949 R$
X3 Pet Opening
795 R$
X1000 COINS
699 R$
Trident Tool
599 R$
x1000 Collection
549 R$
Equip +3 Pets!
499 R$
+125 Pet Capacity
135 R$
X100 COINS
125 R$
X100 Candy Collection
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Halloween Simulator · welcome4,857,792 · 54.5% win
Collect 1000 Coins · collection2,010,528 · 22.7% win
Collect 5000 Coins · collection1,934,112 · 22.7% win
Collect 10,000 Coins · collection1,895,285 · 22.7% win
Collect 1M Coins · collection1,638,861 · 22.7% win
Collect 100M Coins · collection1,351,752 · 31.8% win
Collect 1B Coins · collection1,166,572 · 27.3% win
Collect 1T Coins · collection804,011 · 18.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8423 August 2026 — 84 % liked2 September 2026 — 84 % liked12 September 2026 — 84 % liked2 October 2026 — 84 % liked12 October 2026 — 84 % liked22 October 2026 — 84 % liked23 August 202622 October 2026
6 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 16:0584no change
12 Oct 2026, 16:0484no change
2 Oct 2026, 16:0384no change
12 Sept 2026, 16:0084no change
2 Sept 2026, 15:5284no change
23 Aug 2026, 15:3884first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.