Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[Anubis + WR🌧⚔] Bizarre Adventures

[Anubis + WR🌧⚔] Bizarre Adventures

A Roblox experience owned by Fish Baguette Studio HQ.

AdventureENadventurelegacymulti-platform

Bizarre Adventures is an adventure experience created on 2019-10-01. It has 27,343,188 lifetime visits, 75,901 favorites, and a 71% like percentage. Currently, one user is playing. The game supports Desktop, Console, and Mobile platforms. Legacy developers include Fish baguette Studio, with original developers Sucun, Exeryze, Shimi01, DeroZK, bule_exe, and Zalpir. GFX contributors are IReigen and Onyx_Revello.

Description (written by the developer; not a statement by this register)

Supported Platforms : Desktop🖥️ / Console🎮 / Mobile📱 Legacy Devs : Fish baguette Studio Original Devs: Sucun, Exeryze , Shimi01, DeroZK, bule_exe, Zalpir GFX: IReigen,Onyx_Revello

Last updated by the developer 10 Aug 2026, 03:52 UTC.

1
playing (measured 10 Aug 2026, 17:52 UTC)
27,343,188
lifetime visits
71%
liked (38,084 👍 / 15,401 👎)
75,883
favourites (2.8 per 1k visits)
1 October 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:523first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Pose ID
250 R$
Spawn Notifier
250 R$
Gucci Bag
175 R$
2x Candy
100 R$
Stand Bank+
100 R$
2x Worthiness
100 R$
2x XP
100 R$
Item Bank+
100 R$
2x Money
100 R$
x2 Tokens
80 R$
Meme Emote Pack
80 R$
Toxic Emote Pack
75 R$
Server Age
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Key IV · collection1,022 · 0.00% win
Key V · collection136 · 0.00% win
Key III · collection0 · 0.00% win
Key I · collection0 · 0.00% win
Key II · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7123 August 2026 — 71 % liked2 September 2026 — 71 % liked22 September 2026 — 71 % liked2 October 2026 — 71 % liked12 October 2026 — 71 % liked22 October 2026 — 71 % liked23 August 202622 October 2026
6 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 16:0771no change
12 Oct 2026, 16:0671no change
2 Oct 2026, 16:0571no change
22 Sept 2026, 16:0471no change
2 Sept 2026, 16:0071no change
23 Aug 2026, 15:4671first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.