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Destroy the City 🔨

Destroy the City 🔨

A Roblox experience owned by Pаrаgоn.

Sandbox & buildingENdestructionsandboxphysics

Destroy the City 🔨 is a sandbox-building experience created on 2019-10-03. The game has accumulated 12,333,765 lifetime visits and 101,361 favorites. It currently holds a 68% like percentage. The experience allows players to explore, break objects for scrap, and purchase weapons or vehicles.

Description (written by the developer; not a statement by this register)

Destroy the City Destroy the City is a game where you can explore the city with your friends and break everything in exchange for scrap. Sell the scrap to buy new weapons and vehicles! Cars can be used for even more destruction. Game by br_cks and Wegny

Last updated by the developer 15 Feb 2023, 20:26 UTC.

0
playing (measured 10 Aug 2026, 14:01 UTC)
12,333,765
lifetime visits
68%
liked (13,881 👍 / 6,470 👎)
101,349
favourites (8.2 per 1k visits)
3 October 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Faster Swinging
549 R$
Double Scrap
549 R$
Double Coins
549 R$
Double Damage
549 R$
Auto-Sell
549 R$
Infinite Backpack
349 R$
VIP
199 R$
Double Speed
139 R$
Teleporter
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6813 August 2026 — 68 % liked2 September 2026 — 68 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:0268no change
13 Aug 2026, 18:5368first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.