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Escape Parkour Obby Into $100,000 ๐Ÿค‘

Escape Parkour Obby Into $100,000 ๐Ÿค‘

A Roblox experience owned by SunCrew Studios.

ObbyENparkourobbycotton candy theme

Escape Parkour Obby Into $100,000 ๐Ÿค‘ is an obby experience created on 2016-01-29. It has accumulated 3,183,208 lifetime visits and 507,394 favorites. The title maintains a 55% like percentage. Currently, zero players are active. The description references 450 stages and premium jump benefits.

Description (written by the developer; not a statement by this register)

admins read: this game dont give robux This game does not violate any Roblox's TOS. I do not endorse scams and I am not promising any Robux reward. This game is made purely for entertainment, and I hope the playing experience is fun for all players.(this game don't give robux) ๐Ÿ‘ At 90% Like rate a free VIP code will release! ๐Ÿคช Can you win? Try to beat the 450 easy stages! ๐Ÿคฉ At 10,000 Likes 50 more stages will come! ๐ŸŒŸ Premium Benefits: 2x Jump! ๐Ÿค Play with friends or compete with others to see who can make it to the end! Obbi , Jump, Jumping, Color, Colourful, Colour, Robox, RTHRO, Course, Long, Easy, Popular, Fun, Funny, Mega, Free, 1%, 100%, 99%, Obby, Parkour, Fun, Easy, Easy Obby, Fun Obby, Parkour Obby, Cotton, Cotton Obby, Obstacle Course, Rainbow, Colorful, Cotton Candy, Cotton Candy Obby, Platformer Obby, Impossible, Squid Game, Survival, Escape, Run, Challenge, Troll Game, Minigames, Chill, Adventure, Platformer

Last updated by the developer 8 Jan 2026, 05:40 UTC.

0
playing (measured 11 Aug 2026, 13:46 UTC)
3,183,208
lifetime visits
55%
liked (633 ๐Ÿ‘ / 525 ๐Ÿ‘Ž)
507,349
favourites (159.4 per 1k visits)
29 January 2016
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

SPEED COIL
5,000 R$
DOUBLE JUMP
1,459 R$
MAGIC CARPET
799 R$
LASER GUN
550 R$
RPG
550 R$
FLYING CLOUD
450 R$
JET PACK
399 R$
FUSION COIL
350 R$
BoomBox
250 R$
GRAPLE HOOK
250 R$
OP Sword
250 R$
DOUBLE SPEED
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Like ratio over time

Growth

5514 August 2026 โ€” 55 % liked23 October 2026 โ€” 55 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 54โ€“56 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 05:3355no change
14 Aug 2026, 05:2055first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.