💥 Emergency Landing [Beta]
A Roblox experience owned by Black Eagle Industries.
SimulatorENaviationsurvivalsimulation
💥 Emergency Landing [Beta] is a simulator experience created on 2019-10-06. It has accumulated 67,836,981 lifetime visits and 198,913 favorites. Currently, 345 users are playing. The experience holds a 76% like percentage. These metrics reflect its standing within the Roblox platform's data index.
Description (written by the developer; not a statement by this register)
Will you survive an emergency landing? From epic engine failures to fierce in-flight fires to unsurvivable mid-air collisions, with 270+ different emergencies no two rounds are alike! 🛬 Survive plane crashes 🛟 Rescue survivors 🚒 Extinguish fires 👮🏻 Seal the wreckage 🧑🏻✈️ Fly the plane to safety 📚 Learn about aviation 🏆 Collect 230+ badges 🪙 Earn coins to get all 230+ permanent perks including 40+ vehicles With: ✈️ 10 unique aircraft in 25 variants ⛈️ Realistic spatial weather 📛 76 airlines! 🎨 190+ original liveries 🏜️ Procedural maps with 10 biomes & many props 🔶 Functional FDR & CVR 🦺 Safety features: oxygen masks, evacuation slides & rafts, crash axes, audible PA, etc. Available on PC/mobile/tablet/console! VC enabled. ⚠️ Beta = error-prone ⚠️ Play on a free private server for a smoother experience
Last updated by the developer 1 Sept 2026, 22:29 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 09:50 | 263 | +9 |
| 4 Sept 2026, 08:50 | 254 | +11 |
| 4 Sept 2026, 07:50 | 243 | +23 |
| 4 Sept 2026, 06:50 | 220 | +5 |
| 4 Sept 2026, 05:50 | 215 | +17 |
| 4 Sept 2026, 04:50 | 198 | -18 |
| 4 Sept 2026, 03:50 | 216 | +22 |
| 4 Sept 2026, 02:50 | 194 | -37 |
| 4 Sept 2026, 01:50 | 231 | -6 |
| 4 Sept 2026, 00:50 | 237 | +50 |
| 3 Sept 2026, 23:50 | 187 | -40 |
| 3 Sept 2026, 22:50 | 227 | +43 |
| 3 Sept 2026, 21:50 | 184 | -4 |
| 3 Sept 2026, 20:50 | 188 | -25 |
| 3 Sept 2026, 19:50 | 213 | -16 |
| 3 Sept 2026, 18:50 | 229 | -25 |
| 3 Sept 2026, 17:50 | 254 | -26 |
| 3 Sept 2026, 16:50 | 280 | -9 |
| 3 Sept 2026, 15:50 | 289 | -26 |
| 3 Sept 2026, 14:50 | 315 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 09:50 | 76 | no change |
| 4 Sept 2026, 08:50 | 76 | no change |
| 4 Sept 2026, 07:50 | 76 | no change |
| 4 Sept 2026, 06:50 | 76 | no change |
| 4 Sept 2026, 05:50 | 76 | no change |
| 4 Sept 2026, 04:50 | 76 | no change |
| 4 Sept 2026, 03:50 | 76 | no change |
| 4 Sept 2026, 02:50 | 76 | no change |
| 4 Sept 2026, 01:50 | 76 | no change |
| 4 Sept 2026, 00:50 | 76 | no change |
| 3 Sept 2026, 23:50 | 76 | no change |
| 3 Sept 2026, 22:50 | 76 | no change |
| 3 Sept 2026, 21:50 | 76 | no change |
| 3 Sept 2026, 20:50 | 76 | no change |
| 3 Sept 2026, 19:50 | 76 | no change |
| 3 Sept 2026, 18:50 | 76 | no change |
| 3 Sept 2026, 17:50 | 76 | no change |
| 3 Sept 2026, 16:50 | 76 | no change |
| 3 Sept 2026, 15:50 | 76 | no change |
| 3 Sept 2026, 14:50 | 76 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.