Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Okay

Okay

A Roblox experience owned by TA Studios..

PuzzleENTurkish board gameTile-basedSocial

Description (written by the developer; not a statement by this register)

🎁 Join our group for 100 daily coins! 🎁 : https://www.roblox.com/groups/3529061/TA-Turkish-Armed-Forces#!/about Okey is a tile-based Turkish board game. Your purpose in this game is to use your every single piece in a set then finish with the last one. This is a social experience so you meet with new people and talk with your friends! 😎 The best experience with actual physics! 😎 🤖 If somebody leaves during the match, a bot will join your table instantly! 🤖 🏆 Compete to be the best in the leaderboard! 🏆 🎨 You can earn ever lasting tile skins with your in-game coins! 🎨 💫 Check store for special gamepasses! 💫 🎖️ Experience rewards your progress with badges! 🎖️ ❤️ Like 👍 and favorite ⭐ the game, it helps us a lot! ❤️

Last updated by the developer 5 Jul 2026, 18:24 UTC.

0
playing (measured 10 Aug 2026, 14:20 UTC)
256,462
lifetime visits
75%
liked (632 👍 / 213 👎)
765
favourites (3.0 per 1k visits)
7 October 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[İndirim!] 2X Seviye
399 R$
[İndirim!] VIP
399 R$
[İndirim!] 2X Çip
299 R$
[İndirim!] 2X Kasa Şansı
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome82,114 · 100.0% win
Play it! · welcome28,294 · 77.9% win
Finish it! · progression5,663 · 26.0% win
First win! · progression3,311 · 20.8% win
First step... · welcome1,513 · 10.4% win
Lucky, I guess... · other1,226 · 15.6% win
10 games played! · other274 · 0.00% win
League of Beginner · welcome197 · 0.00% win
10 games won! · progression115 · 0.00% win
Time to change! · other104 · 0.00% win
Progress continues.. · progression71 · 0.00% win
50 games played! · other30 · 0.00% win
50 games won! · progression16 · 0.00% win
10th level... · progression16 · 0.00% win
100 games played! · progression9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7515 August 2026 — 75 % liked25 August 2026 — 75 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:3775no change
15 Aug 2026, 02:2275first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

okay.fandom.com0 active editors · 435 edits
144 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.