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[🚩] 🗻K 2🗻 [12K Visits]

[🚩] 🗻K 2🗻 [12K Visits]

A Roblox experience owned by Apex Mountaineering.

AdventureENmountaineeringsimulationlegacy

Description (written by the developer; not a statement by this register)

K 2 is the second highest in the world, and is considered to be the world's most dangerous to climb! ❗[NOTE] this version of K 2 is a Legacy version, so it's a throwback to an earlier version and will not be updated as frequently.❗ K 2 is the 2nd highest in the world at 8,611m and is known for being the most dangerous and of the few higher than 8000m. It stands in the Himalayan range on the border of Pakistan and China. If you enjoy the game, be sure to give us a 👍like and a ⭐favorite it to support us. Want a harder challenge? Try and 🚩Summit our other games such as Makalu and Elbrus! Join our group to gain access to extra gear or team up with other explorers! https://www.roblox.com/groups/5210284/Apex-Mountaineering

Last updated by the developer 13 Jul 2026, 18:54 UTC.

0
playing (measured 10 Aug 2026, 22:15 UTC)
23,390
lifetime visits
79%
liked (206 👍 / 56 👎)
543
favourites (23.2 per 1k visits)
9 October 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sherpa
300 R$
Search and Rescue
300 R$
Rappel
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Summit · progression2,325 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.