Zombie Nation
A Roblox experience owned by vojtasonic's warehouse.
ShooterENzombie survivalco-op campaignPvP
Description (written by the developer; not a statement by this register)
Zombie Nation is a zombie survival shooter, in which you navigate a group of survivors on their adventure through the very dangerous, zombie filled world. Game Features: • Complete the long and challenging co-op campaign. • Have fun in the engaging community maps like Nacht der Untoten. • Test your skills in the Hardcore mode and PvP. • Customize your character and weapon. • Fight a bunch of menacing zombies and bosses. Recent Changes: • Removed the Item Descriptions from the Customize Menu. • Skins now cost Neonium instead of Credit. • Items that you have yet to unlock will not be displayed in the Customization menu. • Reworked all the guns and item, along with their stats. • Tweaked the appearance of zombies in the Hardcore mode.
Last updated by the developer 29 Nov 2025, 12:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 06:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 15:47 | 74 | -1 |
| 18 Aug 2026, 15:21 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.