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(DEADPOOL!) Super Hero Tycoon!

(DEADPOOL!) Super Hero Tycoon!

A Roblox experience owned by StudioJAREz.

TycoonENsuperheromarveltycoon

(DEADPOOL!) Super Hero Tycoon! is a tycoon experience created on 2016-02-01. The game has accumulated 882,442 lifetime visits and 5,944 favorites. Currently, zero users are playing. The title holds a 75% like percentage. The description includes promotional links to YouTube channels for code distribution.

Description (written by the developer; not a statement by this register)

Thumbs Up 👍 = YOU'RE EPIC!! ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ SUBSCRIBE TO BOTH CHANNELS TO GET OP CODES!: ▬ https://www.youtube.com/user/RYZOFTRyanandStipe?sub_confirmation=1 ▬ https://www.youtube.com/MLGavin?sub_confirmation=1

Last updated by the developer 10 Jan 2017, 03:43 UTC.

0
playing (measured 11 Aug 2026, 13:04 UTC)
882,442
lifetime visits
75%
liked (1,723 👍 / 568 👎)
5,945
favourites (6.7 per 1k visits)
1 February 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jabba The Hutt
500 R$
Deadpool
250 R$
The Joker
100 R$
Batman
100 R$
Doomsday
90 R$
Ironman
80 R$
Green arrow
60 R$
HULK
55 R$
Green Lantern
55 R$
The Flash
35 R$
Batwoman
25 R$
Spiderman
20 R$
Deathstroke
10 R$
Superman (FREE)
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7514 August 2026 — 75 % liked3 September 2026 — 75 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:3775no change
14 Aug 2026, 16:3475first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.