Deepwoken
A Roblox experience owned by Monad Studios East.
AdventureENopen world RPGpermadeathPvP
Deepwoken is a racing experience created on 2019-10-12. It has accumulated 1,617,583,883 lifetime visits and 1,030,250 favorites. Currently, 4,489 users are playing. The game holds an 86% like percentage. The description notes permanent character loss and exploration of a fragmented world.
Description (written by the developer; not a statement by this register)
>> Deepwoken is a difficult game with permanent character loss. Losing characters is a part of the game that should be expected. << In Deepwoken, every story is yours to tell. Though, however short they may be is up to you. Arm yourself with a selection of hundreds of unique abilities. Plunder and forge a vast array of weapons, armor, and equipment. Fight and overcome the odds, clawing your way back from every defeat. Explore Lumen, a fragmented world that spans hostile waters, bustling towns, ruined sanctuaries, and nightmarish geometries. Delve through a variety of challenging dungeons, and test your might in PvP. Uncover the mysteries of a dying world with hundreds of characters and an in-game glossary that expands with every new piece of lore uncovered. Every aspect of your playthrough can be customised with a range of origins, attributes, modifiers, upgrades, and a diverse amount of customisation options. --- Winner of "Best New Experience" Innovation Awards '22
Last updated by the developer 31 Oct 2026, 19:51 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 31 Oct 2026, 22:50 | 32 | -4,242 |
| 31 Oct 2026, 21:50 | 4,274 | +300 |
| 31 Oct 2026, 20:50 | 3,974 | -45 |
| 31 Oct 2026, 19:50 | 4,019 | +70 |
| 31 Oct 2026, 18:50 | 3,949 | +165 |
| 31 Oct 2026, 17:50 | 3,784 | +291 |
| 31 Oct 2026, 16:50 | 3,493 | +285 |
| 31 Oct 2026, 15:50 | 3,208 | +294 |
| 31 Oct 2026, 14:50 | 2,914 | +340 |
| 31 Oct 2026, 13:50 | 2,574 | +423 |
| 31 Oct 2026, 12:50 | 2,151 | +180 |
| 31 Oct 2026, 11:50 | 1,971 | +222 |
| 31 Oct 2026, 10:50 | 1,749 | +157 |
| 31 Oct 2026, 09:50 | 1,592 | +34 |
| 31 Oct 2026, 08:50 | 1,558 | -99 |
| 31 Oct 2026, 07:50 | 1,657 | -199 |
| 31 Oct 2026, 06:50 | 1,856 | -404 |
| 31 Oct 2026, 05:50 | 2,260 | -276 |
| 31 Oct 2026, 04:50 | 2,536 | -188 |
| 31 Oct 2026, 03:50 | 2,724 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Content maturity (Roblox’s label)
ModerateMinimum age 0
Descriptors: Blood (Heavy/Unrealistic), Fear (Repeated/Mild), Violence (Repeated/Moderate)
As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 11 Nov 2026, 12:08 | 86 | no change |
| 1 Nov 2026, 12:07 | 86 | no change |
| 31 Oct 2026, 22:50 | 86 | no change |
| 31 Oct 2026, 21:50 | 86 | no change |
| 31 Oct 2026, 20:50 | 86 | no change |
| 31 Oct 2026, 19:50 | 86 | no change |
| 31 Oct 2026, 18:50 | 86 | no change |
| 31 Oct 2026, 17:50 | 86 | no change |
| 31 Oct 2026, 16:50 | 86 | no change |
| 31 Oct 2026, 15:50 | 86 | no change |
| 31 Oct 2026, 14:50 | 86 | no change |
| 31 Oct 2026, 13:50 | 86 | no change |
| 31 Oct 2026, 12:50 | 86 | no change |
| 31 Oct 2026, 11:50 | 86 | no change |
| 31 Oct 2026, 10:50 | 86 | no change |
| 31 Oct 2026, 09:50 | 86 | no change |
| 31 Oct 2026, 08:50 | 86 | no change |
| 31 Oct 2026, 07:50 | 86 | no change |
| 31 Oct 2026, 06:50 | 86 | no change |
| 31 Oct 2026, 05:50 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “Playing Deepwoken for the First Time! #roblox #deepwoken”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 13 Nov 2026, 04:20 UTC.
Reddit buzz
19 posts found over the last year.
Top post: “turned on deepwoken for the first time since roblox deleted chat, now i'm immune to ragebaiting” — 364 upvotes, 54 comments in r/deepwoken.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API, as of 23 August 2026. We no longer update this wiki data. Not affiliated with Fandom.
On Twitch now
Top stream: imake_bread — “Deepwoken”. Matched from Roblox-category stream titles at our last check.
Growth
| Measured (UTC) | Twitch viewers | Change |
|---|---|---|
| 13 Nov 2026, 06:00 | 1 | -1 |
| 13 Nov 2026, 05:30 | 2 | +1 |
| 13 Nov 2026, 05:00 | 1 | -1 |
| 13 Nov 2026, 04:30 | 2 | +1 |
| 13 Nov 2026, 04:00 | 1 | no change |
| 13 Nov 2026, 03:30 | 1 | no change |
| 13 Nov 2026, 03:00 | 1 | -9 |
| 13 Nov 2026, 00:00 | 10 | +5 |
| 12 Nov 2026, 23:30 | 5 | no change |
| 12 Nov 2026, 23:00 | 5 | no change |
| 12 Nov 2026, 22:30 | 5 | -1 |
| 12 Nov 2026, 22:00 | 6 | no change |
| 12 Nov 2026, 21:30 | 6 | +5 |
| 12 Nov 2026, 21:00 | 1 | no change |
| 12 Nov 2026, 20:30 | 1 | -1 |
| 12 Nov 2026, 20:00 | 2 | +1 |
| 12 Nov 2026, 19:30 | 1 | no change |
| 12 Nov 2026, 19:00 | 1 | no change |
| 12 Nov 2026, 18:31 | 1 | no change |
| 12 Nov 2026, 18:00 | 1 | first reading |