Castle Defense Tycoon
A Roblox experience owned by Electronic Publishers.
Tower defenseENtower defensetycooncastle
Castle Defense Tycoon is a tower-defense experience created on 2016-02-03. It has accumulated 1,066,362 lifetime visits and holds 14,958 favorites. The title maintains a 64% like percentage. Currently, zero users are playing. The description highlights updates including new enemies, faster income mechanics, and boss battles. Electronic Publishers are noted as the publisher offering exclusive benefits.
Description (written by the developer; not a statement by this register)
CHECK MOST RECENT VIDEO FOR A FREE CODE, SUBSCRIBE IF YOU LIKE THE VIDEOS! https://www.youtube.com/watch?v=PdLSRYPEAqQ NEW UPDATES! [NEW SERVERS ONLY] - MORE ENEMIES! - FASTER INCOME (Kill monsters) - BOSS BATTLE! Immerse yourself in a heroic battle between several major castles! You're not alone, however, for you must also defend yourself, your castle and your fortune against powerful enemies from all across the world! Will you be able to defend yourself? Will your castle hold them off? Only time will tell! JOIN ELECTRONIC PUBLISHERS FOR EXCLUSIVE BENEFITS AND AN EXCLUSIVE HORSE! https://www.roblox.com/My/Groups.aspx?gid=2719502
Last updated by the developer 18 Feb 2017, 18:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 15:03 | 64 | no change |
| 14 Aug 2026, 15:02 | 64 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.