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The Bunker [Story]

The Bunker [Story]

A Roblox experience owned by The Humblenauts.

OtherEN

The Bunker [Story] is an experience in the other genre, created on 2019-10-16. It has accumulated 16,402,022 lifetime visits and 68,062 favorites. The current player count is 0, with a like percentage of 62.

Description (written by the developer; not a statement by this register)

[ Content Deleted ]

Last updated by the developer 22 Feb 2025, 05:44 UTC.

0
playing (measured 10 Aug 2026, 20:04 UTC)
16,402,022
lifetime visits
62%
liked (7,551 👍 / 4,681 👎)
68,035
favourites (4.1 per 1k visits)
16 October 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlimited Revives
499 R$
M16 Gamepass
399 R$
Night Vision
350 R$
Medkit
250 R$
Ice Cream (Speedy boost)
175 R$
Flashlight
99 R$
Hot dog
75 R$
Cuddly Dragon
50 R$
Bloxy Cola
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Bunker! · welcome6,080,872 · 0.00% win
The End of Times (Bad Ending) · progression231,598 · 0.00% win
The End of Times (Good Ending) · progression15,289 · 0.00% win
Mystery Ending (?) · secret7,756 · 0.00% win
Mystery Easter Egg (??) · secret512 · 0.00% win
Mystery Ending (???) · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6213 August 2026 — 62 % liked22 October 2026 — 62 % liked13 August 202622 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 18:0462no change
13 Aug 2026, 17:2162first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.