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Gear Wars

Gear Wars

A Roblox experience owned by ConnorVIII ™.

ShooterENweapon combatgroup engagementdeveloper updates

Gear Wars is a shooter experience created on 2016-02-06. The game has accumulated 6,225,159 lifetime visits and 63,843 favorites. Currently, zero users are playing. The title holds a 74% like percentage. It is categorized under the shooter genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

Hundreds of gears at your finger tips.🔥 Compete against everyone with your weapons💎 🤑Join this group!: www.roblox.com/My/Groups.aspx?gid=2645986 💥🧐 Want to keep up with the development team of Freeze Tag and find out future updates and events?! Follow @ConnorVIII ⭐️ Give feedback via the rating system and group wall 👍

Last updated by the developer 21 Jul 2018, 16:53 UTC.

0
playing (measured 10 Aug 2026, 14:05 UTC)
6,225,159
lifetime visits
74%
liked (13,508 👍 / 4,699 👎)
63,826
favourites (10.3 per 1k visits)
6 February 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:050first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome0 · 0.00% win
666 Kills · progression0 · 0.00% win
Meet ConnorVIII · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7413 August 2026 — 74 % liked22 October 2026 — 74 % liked13 August 202622 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 23:5174no change
13 Aug 2026, 23:4574first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.