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🥚 SECRET UPDATE ⚔️ Slash Simulator 🤺

🥚 SECRET UPDATE ⚔️ Slash Simulator 🤺

A Roblox experience owned by Crikyuu.

SimulatorENsimulatorcombatpet collection

🥚 SECRET UPDATE ⚔️ Slash Simulator 🤺 is a simulator experience created on 2019-10-17. The game has accumulated 2,402,759 lifetime visits and holds 14,659 favorites. It maintains a 73% like percentage. Currently, zero users are playing the experience. The description highlights mechanics involving strength, gems, pets, and leaderboards, noting recent updates regarding content fixes and event removals.

Description (written by the developer; not a statement by this register)

🔥STILL x2 STRENGTH WEEK!🎉 New icon coming.. eventually HOW TO PLAY: 💪 Get stronger by slashing your weapon 💎 Earn gems by being king of the hill, capturing control points, or killing npcs/bosses/players 🐶 Collect and raise pets to train faster using gems 💰 Sell your strength for gold and upgrade your weapons, mana, and skills 🏆 Compete for the top spot on the leaderboards! Update 7: Super secret update, can you find the new content? Christmas event is now over Removed Santa egg Removed Christmas decorations Fixed a lot of the presumable lag Fixed new island Fixed egg percentage Top tier pets are now obtainable easier Lots of bug fixes Join the group for an in-game reward: 💰 20% Coin Boost 💎 Daily Gem Reward 🏷️ Chat Tag **Please note that you cannot gain gems from control points or King of the Hill on VIP servers.

Last updated by the developer 10 Apr 2020, 12:12 UTC.

0
playing (measured 10 Aug 2026, 16:08 UTC)
2,402,759
lifetime visits
73%
liked (2,751 👍 / 1,022 👎)
14,650
favourites (6.1 per 1k visits)
17 October 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:080first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 16

Descriptors: Violence (Occasional/Mild)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

Infinite Mana
699 R$
x4 Strength
599 R$
Fast Swing
499 R$
x2 Damage
299 R$
x2 Health
299 R$
x2 Speed
299 R$
x2 Strength
299 R$
x2 Coins
299 R$
+1 Pet Equipped
199 R$
Triple Hatch
199 R$
+200 Pet Space
149 R$
Lucky
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7314 August 2026 — 73 % liked3 September 2026 — 73 % liked23 October 2026 — 73 % liked12 November 2026 — 73 % liked14 August 202612 November 2026
4 measurements spanning 90 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Nov 2026, 08:0373no change
23 Oct 2026, 08:0173no change
3 Sept 2026, 07:5173no change
14 Aug 2026, 07:4973first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.