Grand & Ivory Piano
A Roblox experience owned by nanoMIDI.
Music & rhythmENmusic simulationpianosandbox
Grand & Ivory Piano is a music-rhythm experience created on 2019-10-20. It has accumulated 676,581 lifetime visits and 2,386 favorites. The game holds a 92% like percentage. Currently, zero users are playing. The experience features piano gameplay, donations, and visualizers.
Description (written by the developer; not a statement by this register)
Welcome to Grand & Ivory Piano! Old Game: https://www.roblox.com/games/12249261474/Grand-Ivory-Piano-LEGACY Features: 💸 Donate Robux - Click on any player to send them a donation and show your support! (donations may take up to 5 days to process.) 🎵 AutoPlay - Play complex songs with ease, accessible through Piano GUI 🎶 Explore Soundfonts - Choose from a huge selection of sound styles to customize your music. 🎨 Visualizers - You can change the color of your visualization notes and unlock rainbow notes! 🎹 Explore 11 Pianos Scattered Across the Map! - 🎼 2 Keyboard Duet - 🎹 2 Grand Piano Duet - 🎵 2 Classic Grand Pianos - 🎶 2 Ivory Upright Pianos - ✨ 3 Special Keyboard Pianos Private Servers are free and you get admin if you own the private server! Join our Roblox Group to obtain Ranks & Chat Tags! https://www.roblox.com/communities/5592296/nanoMIDI If you'd like to report a bug you can comment it on our Group Wall or through our Community server via Tickets.
Last updated by the developer 10 Aug 2026, 14:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 04:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.