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Dead Winter

Dead Winter

A Roblox experience owned by Roy & Charcle.

SurvivalENsurvivalshooterzombie

Dead Winter is a survival experience created on 2016-02-10. The game has accumulated 7,469,809 lifetime visits and 101,610 favorites. It holds a 76% like percentage. Currently, zero users are playing. The description indicates the title is in a beta state with planned feature additions.

Description (written by the developer; not a statement by this register)

This game is in Beta, meaning there are still a ton of features/items we plan to add. If you like the game, give it a thumbs up! It lets us know you guys want updates :) If you don't like it, tell us why so we can make the game better. - New link down below! Please report any bugs you may find to us so we can fix them asap Find guns, search for loot, team up with players, take down your enemies and much more. Can you survive the winter? Inspired by DeadzoneZackZak's Deadzone Special thanks to BoceJim for helping with modeling

Last updated by the developer 13 Nov 2019, 01:36 UTC.

0
playing (measured 10 Aug 2026, 14:01 UTC)
7,469,809
lifetime visits
76%
liked (32,483 👍 / 10,280 👎)
101,749
favourites (13.6 per 1k visits)
10 February 2016
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

7613 August 2026 — 76 % liked23 August 2026 — 76 % liked2 September 2026 — 76 % liked12 September 2026 — 76 % liked22 September 2026 — 76 % liked2 October 2026 — 76 % liked12 October 2026 — 76 % liked1 November 2026 — 76 % liked13 August 20261 November 2026
8 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 22:3576no change
12 Oct 2026, 22:3276no change
2 Oct 2026, 22:3176no change
22 Sept 2026, 22:3076no change
12 Sept 2026, 22:2376no change
2 Sept 2026, 22:2376no change
23 Aug 2026, 22:2276no change
13 Aug 2026, 22:2176first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.