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[x2 EVENT] +1 OP NINJA⚡

[x2 EVENT] +1 OP NINJA⚡

A Roblox experience owned by OP NINJA STUDIOS.

SimulatorENsimulatorninjaarena combat

[x2 EVENT] +1 OP NINJA⚡ is a simulator experience created on 2019-10-27. It records 1605 concurrent players and 121,285,141 lifetime visits. The title holds 335,725 favorites and maintains a 76% like percentage. These metrics define its current engagement and historical performance within the platform's data index.

Description (written by the developer; not a statement by this register)

⚔️Welcome to +1 OP NINJA SIMULATOR UPDATE 1 NOW OUT 🎉 ⚡ Each swing = +1 Power ⚔️ Train, fight, and become the stronger 🐉 Join clans and unlock powerful skills 🗡️ Collect swords, weapons, auras, wings, and upgrades 👥 Challenge friends and enemies in the arena 👑 Become the strongest ninja on the server! 💪 No safe zone. Only strength. 🥷 OP Ninja Simulator vibes included Fast training, +1 power progression, ninja battles, sword fighting, clans, auras, mythical weapons, upgrades, martial arts skills, and arena combat for the ultimate OP ninja experience ⚔️🔥

Last updated by the developer 20 Aug 2026, 03:20 UTC.

510
playing (measured 21 Aug 2026, 20:54 UTC)
121,605,893
lifetime visits
76%
liked (90,328 👍 / 28,630 👎)
335,725
favourites (2.8 per 1k visits)
27 October 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5101,16083510 August 2026 — 1,160 players21 August 2026 — 510 players10 August 202621 August 2026
2 measurements spanning 11 days, net -650. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 413–1,258 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:54510-650
10 Aug 2026, 14:451,160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Luck x2
1,799 R$
Fast Slash
799 R$
x2 Speed
599 R$
x2 Ninjutsu & Soul Force (Stack!)
399 R$
Fast Thrower
399 R$
x2 Health (Stack!)
399 R$
x2 Damage (Stack!)
399 R$
Half Skill Cooldown
299 R$
Auto Upgrade
199 R$
Auto Train
199 R$
Disguise! (AKA Name Changer)
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

NINJA! · other23,144,085
Teleport Master · other3,874,974
Immortality I · progression500,560
Hall of Fame · other17,452
Equilibrium · other9,632
Immortality II · progression7,989
GIFT: Auto Upgrade · other3,617
GIFT: Auto Train · other3,570
GIFT: x2 Ninjutsu · collection2,601
Discovered Location: Shine of New Beginnings · progression2,044
GIFT: Fast Slash · other606
Immortality III · progression407
GIFT: Disguise! (AKA Name Changer) · other348
Immortality IV · progression58
GIFT: x2 Lucky · other41

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.