🍦Work at an Ice Cream Parlor
A Roblox experience owned by Glacé.
SimulatorENsimulationfood serviceroleplay
🍦Work at an Ice Cream Parlor is a simulator experience created on 2016-02-16. It has recorded 18,726,639 lifetime visits and 135,346 favorites. Currently, one user is playing. The game holds a 74% like percentage. The description notes it is built by xJa_ys and frvgment.
Description (written by the developer; not a statement by this register)
Welcome to Glace! Glace is the LARGEST ice cream parlor on Roblox, with a dedicated staff team serving you the tastiest ice cream and drinks! Make sure to like the game to show your support! 👍 Bought a rank? Claim it at our Rank Center! ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 🛠️ | Recent Update - Hand-to system updated to a proximity system. - Interactive Recipe Guide - New mute commands - Quality of life / minor build changes ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ In-game text chat is logged temporarily for safety and moderation purposes. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 🔨 | Credits: Built by: xJa_ys / frvgments Scripted by: NicholasY4815 / alphadoggy111 / Alex / RafehPvP / ScorpioBomb_0 GFX by: SeirdFX / SoftGB / MagnusFX / TelMemes UI by: Zohasgallery Models by: frvgments / fudgehamster2 / Modeast Tags: Cafe, Bakery, Restaurant, Roblox, Fan, Group, Coffee, Parlor, Juice Bar, Starbucks, Nova, Hotel, Work at a pizza place, Pastriez, Ice Cream, Flamingo, Tips, Earn Robux,
Last updated by the developer 27 Jul 2026, 22:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:16 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 17:00 | 74 | no change |
| 13 Aug 2026, 16:53 | 74 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.