Glitchtale: Battle of Souls
A Roblox experience owned by Glitchtale: Battle of Souls.
Fighting & PvPENUndertale AUGlitchtaleFighting
Glitchtale: Battle of Souls is a fighting-pvp Roblox experience created on 2019-10-30. The game has accumulated 9,106,766 lifetime visits and 120,289 favorites. It maintains an 80% like percentage. Currently, zero users are playing the experience.
Description (written by the developer; not a statement by this register)
A work in progress Glitchtale fighting game. Inspired by the Undertale AU (Alternate Universe) Glitchtale. Shutdown = Update The name of your power is also a button in the stats bar! Click it for an explanation of your attacks and what level requirements they need. To use your skills, press keybinds 1 - 5. Some skills require you to have a weapon equipped. If there is one, click Q to equip it. Press Ctrl to toggle between run and walk.
Last updated by the developer 27 Jul 2026, 23:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 21:01 | 80 | no change |
| 13 Aug 2026, 20:53 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.