Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Proking's Upgrade Tree [LEGACY]

Proking's Upgrade Tree [LEGACY]

A Roblox experience owned by Inside Jokes Studios.

SimulatorENincrementalupgrade mechanicslegacy version

Description (written by the developer; not a statement by this register)

Imagine an upgrade tree with some "unique" features and huge numbers going up... Let's find out! Total upgrades: 84 If the game gets shutdown or private, don't worry, it might be an accident. search tags: upgrade tree, incremental, inc, upgrade tree game, upgrade tree incremental, incremental tree, proking, proking upgrade , tree, neat

Last updated by the developer 12 Aug 2026, 03:16 UTC.

0
playing (measured 12 Aug 2026, 04:15 UTC)
122,334
lifetime visits
69%
liked (270 👍 / 122 👎)
662
favourites (5.4 per 1k visits)
10 November 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 04:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

z
1,000,000 R$
y
333,333 R$
x
100,000 R$
w
50,000 R$
v
25,000 R$
^2 All Stats
15,000 R$
t
5,000 R$
s
2,499 R$
r
999 R$
q
749 R$
nop
440 R$
all those are donations that dont appear on lboard
400 R$
thing...
266 R$
lm
250 R$
k
177 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

UNHEALTHY OBSESSION · other30,544 · 0.00% win
Booster-Points · other12,435 · 0.00% win
Neatly Automated · other2,400 · 0.00% win
NEaT Conquerer · progression1,749 · 0.00% win
Extensive Labour · other224 · 0.00% win
Bounds · other120 · 0.00% win
devoid · other38 · 0.00% win
image.png · other0 · 0.00% win
image.png · other0 · 0.00% win
image.png · other0 · 0.00% win
image.png · other0 · 0.00% win
image.png · other0 · 0.00% win
image.png · other0 · 0.00% win
image.png · other0 · 0.00% win
image.png · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.