Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🐔🍎 My Farm [TRADE]🦄🐌

🐔🍎 My Farm [TRADE]🦄🐌

A Roblox experience owned by Toya.

SimulatorENfarming simulatorpet collectionplayer trading

My Farm [TRADE] is a simulator experience created on 2019-11-10. It has recorded 28,919,317 lifetime visits and 256,572 favorites. Currently, two users are playing. The title holds an 82% like percentage. The game features farming mechanics, pet houses, and a trading system.

Description (written by the developer; not a statement by this register)

My Farm is a farming simulator game where you must grow crops, raise animals, complete quests and watch your farm grow! 🐌New Pet Houses🐶 🐾Pets have a bunch of different pet houses to choose from ✨Trading system is finally added to the game! Have fun! and we would of course, love any feedback you might have. 🐔 Raise pigs, bulls, bees and many more! 🥚 New golden chickens create golden eggs - and ducks can be found for feathers. 🌾 Grow crops on your farm and use them to make products. 🚜 Unlock the tractor to harvest faster and customize them with skins! 🎈 Invite other players to your farm to have a party! [tw] 🐤 ToyaPlayStudio

Last updated by the developer 4 Aug 2026, 07:46 UTC.

2
playing (measured 10 Aug 2026, 14:16 UTC)
28,919,317
lifetime visits
82%
liked (41,372 👍 / 9,303 👎)
256,472
favourites (8.9 per 1k visits)
10 November 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:161first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Small Harvest · collection2,189,108 · 0.00% win
Farm Management · other1,365,470 · 0.00% win
Animal Friendly · other1,269,119 · 0.00% win
Farmers Food · other1,076,596 · 12.1% win
New Farmer · welcome829,483 · 0.00% win
Best Friend Kim! · social635,536 · 0.00% win
Bumper Crop · other579,258 · 0.00% win
Farmer's apprentice · other434,840 · 0.00% win
Best Friend Lian! · social326,975 · 0.00% win
Best Friend Kenya! · social262,171 · 0.00% win
Coin Master · collection216,086 · 12.1% win
Farming Master · other141,165 · 0.00% win
Talk of the Town · other122,462 · 0.00% win
Best Friend Jane! · social88,778 · 0.00% win
Best Friend Arya! · social79,561 · 12.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8223 August 2026 — 82 % liked2 September 2026 — 82 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:4882no change
23 Aug 2026, 15:3582first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.