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Copyrighted Artists

Copyrighted Artists

A Roblox experience owned by Rawblocky.

Social & hangoutENdrawingguessing gamevoice chat

Copyrighted Artists is a social-hangout experience created on 2019-11-11. The game has accumulated 124,939,264 lifetime visits and 858,184 favorites. Currently, 68 players are active. The title holds an 88% like percentage. Players engage in drawing prompts and replication challenges within the platform.

Description (written by the developer; not a statement by this register)

📝 Copyrighted Artists is a game where players are given a weird, obscure, random prompt. Players then have to draw it in their best of their ability. After that, a random player receive that player's drawing and tries to replicate it. People then try to pick which they think is the original. 🔊 If you have access to Voice Chat, you can now use Voice Chat in servers. Additionally, if you want to play with only players who have Voice, then press the microphone icon on the top left to get sent to a VC only server! When playing Copyrighted Artists, please remember to follow Roblox's Terms of Use and Roblox's Community Rules. ⚠️ Failing to do so will result in a ban. ⚠️ ⚠️ There are no second chances! ⚠️ 👑 Private Server Owners can Kick Players using "/kick" and ban players by blocking them! 🎮 This game has Computer, Mobile, and even Console support, so you can play with your friends wherever! Music: Laughability - Intermission APM Music - The other music Spatial

Last updated by the developer 4 Dec 2025, 19:59 UTC.

68
playing (measured 10 Aug 2026, 14:50 UTC)
124,939,264
lifetime visits
88%
liked (218,763 👍 / 29,826 👎)
858,594
favourites (6.9 per 1k visits)
11 November 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5041first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pick Your Prompt
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Lets Draw! · other27,692,898 · 55.3% win
Artist Pal · collection17,187,018 · 43.8% win
Award-Winning Art · other7,182,756 · 14.2% win
It Was Obvious3,601,715 · 5.7% win
Master Disguise · other1,312,056 · 2.1% win
Got my Nose! [Metaverse Bonus] · other182,452 · 0.00% win
Wren Brightblade - Week 2 Chest · progression120,590 · 0.00% win
We'll Be Right Back · other75,636 · 0.70% win
A Cheesy Pal · collection1,654 · 0.00% win
Not Enough Movement! [Metaverse Bonus] · other1,514 · 0.00% win
Negative is Positive [Metaverse Bonus] · other1,285 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8823 August 2026 — 88 % liked2 September 2026 — 88 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:0388no change
23 Aug 2026, 13:0088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.