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🔨🔥Building Simulator 2

🔨🔥Building Simulator 2

A Roblox experience owned by Just For Fun™.

SimulatorENconstructionsimulationcollection

Building Simulator 2 is a simulator experience created on 2019-11-12. It has accumulated 14,395,200 lifetime visits and 115,423 favorites. The game holds a 76% like percentage. Currently, zero users are playing.

Description (written by the developer; not a statement by this register)

Welcome to Building Simulator 2! Collect new hats, helpers, blueprints and more! 👍 and follow for codes and updates!

Last updated by the developer 6 Jul 2023, 18:27 UTC.

0
playing (measured 10 Aug 2026, 14:04 UTC)
14,395,200
lifetime visits
76%
liked (28,591 👍 / 8,904 👎)
115,419
favourites (8.0 per 1k visits)
12 November 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Active Helpers
1,400 R$
Infinite Active Hats
999 R$
Helpers Start Lvl 5
500 R$
Hats Start at 5x Lvl
400 R$
x3 Idle Build Speed
299 R$
VIP
240 R$
x2 Cash
240 R$
x1.5 Building Speed
199 R$
Spider Morph
44 R$
Quest Auto-Claim
44 R$
Sprint
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome5,987,806 · 60.0% win
Finished Zone 1 · progression3,522,189 · 40.0% win
Finished Zone 2 · progression1,077,362 · 40.0% win
Play 1 Hour · other657,949 · 0.00% win
Finished Transport Zone · progression388,086 · 20.0% win
Finished Rural Zone · progression156,763 · 0.00% win
Finished City Zone · progression87,164 · 0.00% win
Play 5 Hours · other66,822 · 20.0% win
Finished Ancient Zone · progression51,654 · 20.0% win
Finished Medieval Zone · progression39,508 · 0.00% win
Finished Classic Zone · progression5,917 · 0.00% win
Play 20 Hours · other2,984 · 0.00% win
Finished Military Zone · progression1,763 · 0.00% win
Finished Space Zone · progression670 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7613 August 2026 — 76 % liked23 August 2026 — 76 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:0376no change
13 Aug 2026, 18:0276first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.