Mermaid Life 🏫
A Roblox experience owned by Fullflower | ML.
RoleplayENunderwaterschoolcafe
Mermaid Life 🏫 is a roleplay experience created on 2019-11-14. It has accumulated 97,990,324 lifetime visits and 716,202 favorites. Currently, 12 users are playing. The experience holds an 89% like percentage. The description highlights underwater kingdom living and mermaid life themes.
Description (written by the developer; not a statement by this register)
⭐ Update Log (10/16/23) ⭐ 🕷️ Lots of bug fixes, with more to come very soon! 🕷️ Chatting does not break movement input for touch devices! 🕷️ Play button works as intended! 🕷️ Potion ingredients now spawn in the potion shop again! 🕷️ Purchases from the premium shop now work as intended. 🕷️ Ghost Morph Potions now work correctly. 🕷️ Crabson dialog fixes. 🕷️ Spa masks can be removed with the towel in the spa. 🕷️ Pet follow animations should be more stable. 🌊 Welcome to Mermaid Life! 🌊 Live in the underwater kingdom and experience the life of being a mermaid where fashion is exciting and magic exists. Learn your way around the everyday routines and go to school or work in the café. Earn sand dollars, meet mermaid friends, brew potions, and explore the wondrous water world in style. Credits: https://devforum.roblox.com/t/mermaid-life-contributor-credits/521788
Last updated by the developer 27 Apr 2026, 21:36 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:05 | 14 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 13:19 | 89 | no change |
| 23 Aug 2026, 13:16 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.