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Above the Clouds

Above the Clouds

A Roblox experience owned by HiIoh.

Social & hangoutENhangoutshowcaseplatformer

Description (written by the developer; not a statement by this register)

This game is a showcase/hangout game that I made a while ago. I planned on making it a 3D platformer, but I underestimated how much time, effort, and skill that takes. Platforming Movement is NOT mobile compatible - Credit to EgoMoose for the Platformer script and Defaultio for the Text Editor

Last updated by the developer 18 Jun 2024, 23:00 UTC.

0
playing (measured 10 Aug 2026, 17:17 UTC)
129,809
lifetime visits
83%
liked (825 👍 / 167 👎)
1,478
favourites (11.4 per 1k visits)
15 November 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Wings
100 R$
Donation
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome11,869 · 0.00% win
Goodbye. · other2,992 · 0.00% win
Farewell · other1,100 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8315 August 2026 — 83 % liked4 September 2026 — 83 % liked14 October 2026 — 83 % liked15 August 202614 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 13:1683no change
4 Sept 2026, 10:1783no change
15 Aug 2026, 08:4583first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.