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Fairytale 🏰💜 Life Roleplay 👪

Fairytale 🏰💜 Life Roleplay 👪

A Roblox experience owned by Team Fairytale.

RoleplayENroleplayfantasysocial

Fairytale 🏰💜 Life Roleplay 👪 is a roleplay experience created on 2019-11-15. It has accumulated 54,823,336 lifetime visits and 251,401 favorites. The game holds a 71% like percentage. Currently, zero users are playing. The description highlights features such as magical classes, home design, pet adoption, and avatar customization within an enchanted academy setting.

Description (written by the developer; not a statement by this register)

🏰 Explore an enchanted land, attend magical classes, design your own beautiful home, adopt cute pets, create your perfect avatar, and more! 🏰 🔮💎 Welcome to Fairytale Academy! Enter our enchanting world and experience a variety of exciting classes, live out your life as a Princess, Prince, Royale, Fairy, Mermaid, Witch, Wizard, Vampire, or even just a regular human, and make friends along the way!

Last updated by the developer 23 Dec 2025, 00:58 UTC.

0
playing (measured 10 Aug 2026, 17:18 UTC)
54,823,336
lifetime visits
71%
liked (26,867 👍 / 11,144 👎)
251,358
favourites (4.6 per 1k visits)
15 November 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dream Mansion
1,499 R$
Royal Bundle
1,000 R$
Sea Palace
899 R$
Double Coins
699 R$
Choose Your Plot
200 R$
Jukebox
199 R$
Starter Pack
150 R$
Fly Faster
125 R$
Extra Outfit Slots
119 R$
Premium Outfits
99 R$
Emote Bundle
90 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Fairytale! · welcome16,889,949 · 100.0% win
Visit another player! · social4,552,293 · 0.00% win
Home sweet home! · welcome2,292,385 · 0.00% win
Wheel of Fortune! · other2,050,444 · 25.0% win
Win your first Class! · progression2,047,561 · 25.0% win
Discover the Crystal Cafe! · progression903,332 · 0.00% win
Adopt your first Pet! · collection869,476 · 0.00% win
My First Party! · welcome511,495 · 0.00% win
Prom Royalty! · other364,860 · 0.00% win
Win the Race! · progression297,479 · 0.00% win
Perfect Party! · other168,708 · 0.00% win
First Trade! · other129,702 · 0.00% win
Win 25 Classes! · progression11,736 · 0.00% win
Welcome to the Club! · welcome2,595 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7123 August 2026 — 71 % liked2 September 2026 — 71 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:1571no change
23 Aug 2026, 14:0571first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.