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Skyscraper Tycoon 🏙️

Skyscraper Tycoon 🏙️

A Roblox experience owned by groceries.

TycoonENtycoonbuildingpvp

Skyscraper Tycoon is a tycoon experience created on 2019-11-16. It has recorded 10,285,655 lifetime visits and 63,071 favorites. The game holds a 91% like percentage. Currently, zero users are playing.

Description (written by the developer; not a statement by this register)

🏙 Welcome to Skyscraper Tycoon! Build a Massive Skyscraper and battle your friends until you are the strongest and have the biggest base in the game! 🎮 Update: New Oil Rig! ✔️Join This Group For Perks In-Game! https://www.roblox.com/groups/group.aspx?gid=7722880 ❕Please report any bugs to me! Just send 6cylinders a Private Message via ROBLOX. (After purchasing any gamepasses from the shop, you should automatically receive your items) 🌐 the creator on Twitter to keep up with future updates! https://twitter.com/realoutfields 💙 Make sure to leave a favorite and like on the game, I'd really appreciate it!

Last updated by the developer 9 Oct 2021, 00:07 UTC.

0
playing (measured 10 Aug 2026, 17:00 UTC)
10,285,655
lifetime visits
91%
liked (81,179 👍 / 8,042 👎)
63,069
favourites (6.1 per 1k visits)
16 November 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

(SALE) INFINITE CASH
2,999 R$
ADMIN COMMANDS
999 R$
GOD MODE
799 R$
X3 UPGRADER
399 R$
CEO Pass
299 R$
HUGE CASH BONUS 💰
249 R$
WEAPON PASS
249 R$
TURRET
249 R$
NUCLEAR POWER
199 R$
VIP
99 R$
AUTO CASH COLLECTER
99 R$
💰 Cash Bonus 💰
89 R$
MINI VIP
49 R$
Weapon Room
39 R$
Gear and Hat Room
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome4,532,062 · 0.00% win
You beat the OBBY! · progression489,566 · 0.00% win
You finished the tycoon! · progression15,913 · 0.00% win
You met simplevisions! · welcome469 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:0791no change
23 Aug 2026, 20:0691no change
13 Aug 2026, 20:0691first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.