dont mess with the boys
A Roblox experience owned by Aristois.
RoleplayENcaferoleplaymanagement
Description (written by the developer; not a statement by this register)
What’s new? -Gamepass Ranks -Merchandise -Music -Bugs fixes -Got any update ideas? DM owner or Co-Owner. Welcome to ######### "Happiness is just a Sip away!" ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Founded by ######### & ####### ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ######## is a cafe that is growing everyday! We strive to make the best coffee and pastries on ROBLOX. We believe we can with the awesome team of Executives, Management, and over all staff at ######### It's just a sip away! Wanna be apart of ######### Go ahead and apply at the application center, or go to the Interview Center at certain times! Community Server: Coming Soon!
Last updated by the developer 21 Mar 2020, 08:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 00:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.