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Velour Asylum Paradise

Velour Asylum Paradise

A Roblox experience owned by Supreme Sister.

HorrorENhorrorescape_roommystery

Description (written by the developer; not a statement by this register)

🕯️Welcome all to Velour Asylum Paradise! 🩸 A lost paradise hidden away from the world, providing sanctuary to all those who enter. However a dark secret lies beneath the surface - causing many patients to be lost in the night. What could be the reason? Do the maids know? 🔗 Join our group! https://www.roblox.com/groups/5197535/Supreme-Sister 🔗 Join our communications server in the social links tab! 💐 Enjoy your stay, we hope to see you in the morning!

Last updated by the developer 1 Mar 2025, 12:57 UTC.

0
playing (measured 10 Aug 2026, 19:19 UTC)
188,349
lifetime visits
52%
liked (952 👍 / 877 👎)
2,874
favourites (15.3 per 1k visits)
30 November 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supreme Council
9,999 R$
Paradise Apprentice
2,500 R$
Insane Patient
500 R$
Decreased Hunger
300 R$
Teddy
70 R$
Golden Candle
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined! · welcome401 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5215 August 2026 — 52 % liked25 August 2026 — 52 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 05:1652no change
15 Aug 2026, 05:1552first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.