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Project Shooter Game

Project Shooter Game

A Roblox experience owned by Project Shooter Game.

ShooterENshooterFPSmilitary

Project Shooter Game is a shooter experience created on 2019-11-30. It has recorded 551,290 lifetime visits and 10,282 favorites. The current like percentage is 66. Zero users are playing now. The description notes updates to supply drops and gun sounds, with credits to 00scorpion00, Milivanti, and Andrew_Hanover.

Description (written by the developer; not a statement by this register)

Updates: - Supply drops now drop with Ammoboxes instead of individual magazines - Gun sound changes Credits: 00scorpion00 - ACS Engine Milivanti - weapons and armor Andrew_Hanover - Foliage (Trees)

Last updated by the developer 21 Jun 2023, 23:21 UTC.

0
playing (measured 11 Aug 2026, 06:37 UTC)
551,290
lifetime visits
66%
liked (4,001 👍 / 2,075 👎)
10,269
favourites (18.6 per 1k visits)
30 November 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Donation
500 R$
Big Donation
250 R$
Medium Donation
100 R$
Small Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Our Mutual Friend · other441 · 0.00% win
Unforeseen Consequences · other288 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6614 August 2026 — 66 % liked3 October 2026 — 66 % liked14 August 20263 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 23:5166no change
14 Aug 2026, 20:2066first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.