๐จ Nova Hotels & Waterpark ๐
A Roblox experience owned by Nova Hotels X.
RoleplayENhotel managementresort simulationsocial hangout
Nova Hotels & Waterpark is a roleplay experience created on 2019-12-08. It has accumulated 46,048,264 lifetime visits and 286,143 favorites. The title holds a 74% like percentage. Currently, zero users are playing the game. The experience focuses on hotel management and waterpark activities within the Roblox platform.
Description (written by the developer; not a statement by this register)
๐ Welcome to Nova Island, the new Nova Hotels new location! ๐ ๐ Here at Work at a Hotel ~ Nova Island, we strive to provide our guests with the best stay possible! With our luxurious suites, beach suites, and premium suites, to a restaurant with international food, and entertainment such as a Pool, an Arcade, and much more we can assure all guests will enjoy their stay with us! ๐ ๐ Roblox Premium Users gain free access to the Nova Arcade, and other cool perks! Check it out today: https://roblox.com/premium/membership ๐ Credits: Development: xJos_hy, xSa_m, Builder_Boy The best roleplay hotel on Roblox*๐๐๐ ๐๐๐๐-๐๐๐๐๐๐ ๐๐ ๐๐๐ ๐๐๐๐๐!*โโโ! ๐ป Socials: ๐ป ๐จ๏ธ Chat Server: "Socials" tab! ๐จ๏ธ โ Group: https://roblox.com/groups/4683371 โ Tags: cafe roleplay real world roleplay social hangout roleplay resort hotel work at a hotel
Last updated by the developer 31 Jul 2026, 17:55 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization โ game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโt publicly listable.
Badge funnel
How many players have ever earned each badge โ a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโs own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 14:34 | 74 | no change |
| 23 Aug 2026, 14:23 | 74 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโs goodwill.