⚔ Raid Boss Destiny
A Roblox experience owned by Blood Bath & Beyond.
Fighting & PvPENclass-based combatboss fightingteam-based raids
⚔ Raid Boss Destiny is a fighting-pvp experience created on 2019-12-12. The game records 3,963,145 lifetime visits, 39,880 favorites, and an 87% like percentage. Currently, zero players are active. The title serves as a sequel to RBS and features class-based combat mechanics.
Description (written by the developer; not a statement by this register)
Play one of the most unique class-based boss fighting game. Fight, Upgrade, Survive, and Form Parties. You and your friends vs fearless hundreds of different enemies. Choose your class, become a Legend. Hop into the game today! A Sequel to RBS, created by Mohammed1336. Prequel by Solancify Default Binds - LMB - Basic Attack E - Secondary Attack 1-4 - Ability 1-4 Public Server Commands - votekick: username /lobby /colorful /roundstays /statistics Admin Server Commands - buffplayer: buffType buffPower buffTime whoToBuff buffenemy: buffType buffPower buffTime whoToBuff skipto: roundNumber clearboss: bossName Twins Boss thumbnail by Jab2547 and Pumpkin Mushroom thumbnail by PowerTradeMark Tags: boss fighting, ability based boss fighting, raid boss destiny, raid boss simulation, skill based boss fights, team based boss fights, raid, friends, fun No AI was used in the process of creating this game.
Last updated by the developer 19 Jul 2026, 18:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:03 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 03:30 | 87 | no change |
| 14 Aug 2026, 03:23 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.