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Elementary Cubes

Elementary Cubes

A Roblox experience owned by #RPGames.

Fighting & PvPENelemental combatspin mechanicleveling system

Description (written by the developer; not a statement by this register)

❗ | Elementary Cubes is a Fighting elemental game, Spin for your Element and fight with other players while leveling and getting stronger. ⚠️ | The game is in unstable phase which includes Bugs and Glitches, Please Report any instances of lag or errors to LetThingsStay. 🔌 | Use PC for the best game experience, Mobile aren't fully compatible. 👍 | LIKE the game to support the development! ✅ | Join the group to be the first to know about our newest updates! https://www.roblox.com/groups/5098069/RPG 🕋 | In-game Elements ➛ Commons: Fire | vvater | Earth | Snow | Light | Acid | Poison ➛ Uncommon: Ice | Wind | Sand ➛ Rare: Shadow | Blood ➛ Legendary: Cosmic (❓) Tips: ✦ You gain 1 Spin every 5 Levels. ✦ Prestige resets your Data & Increases your max Level by 100. ✦ Cubes spawning each Hour around the Map, (Direct Element). ✦ In Mobile, Double Tap to active skills. ✦ You can hold the Skills (charge) to increase their Stats.

Last updated by the developer 28 May 2024, 17:41 UTC.

0
playing (measured 13 Aug 2026, 08:34 UTC)
1,398
lifetime visits
89%
liked (17 👍 / 2 👎)
25
favourites (17.9 per 1k visits)
19 December 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 08:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Secondary Element
1,250 R$
Keep Level
500 R$
Double Experience
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Elementary Cubes! · welcome762 · 100.0% win
Alpha Tester · other50 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.