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🍃 Lawn Mowing Simulator ⚡

🍃 Lawn Mowing Simulator ⚡

A Roblox experience owned by Pink Slime Studios.

SimulatorENsimulationtycoonpet collection

🍃 Lawn Mowing Simulator ⚡ is a simulator experience created on 2019-12-20. It has accumulated 103,081,371 lifetime visits and 622,928 favorites. Currently, 9 users are playing. The game holds a 96% like percentage. These metrics define its current standing within the Roblox platform data index.

Description (written by the developer; not a statement by this register)

🌱 Welcome to Lawn Mowing Simulator! 🌱 Fire up your mower, cut fresh grass, and build the ultimate lawn-care empire! 😎☀️ 🚜 Unlock powerful mowers 💰 Earn cash and collect rewards 🐾 Hatch rare pets and build your team ⬆️ Upgrade your gear and mow even faster 🌎 Discover new biomes and areas ♻️ Rebirth for massive boosts 🌾 Grow farms, manage ranches, and keep expanding 🏆 Climb the leaderboards and become the mowing legend! Every patch of grass gets you closer to the top. Grab your mower and get cuttin’! 🌿🔥 👍 Like the game ⭐ Favorite it

Last updated by the developer 9 Aug 2026, 10:59 UTC.

9
playing (measured 10 Aug 2026, 14:01 UTC)
103,081,371
lifetime visits
96%
liked (440,334 👍 / 16,564 👎)
622,963
favourites (6.0 per 1k visits)
20 December 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0142first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
649 R$
Infinite Bag
499 R$
Boombox Slime
399 R$
x2 Money
349 R$
x2 Grass
349 R$
x2 Flowers
329 R$
x2 Tickets
299 R$
x2 Speed
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 Pet Collected · collection7,781,960 · 72.2% win
5 Pets Collected · collection4,918,853 · 15.8% win
1 Rebirth · progression2,749,270 · 12.4% win
25 Pets Collected · collection459,163 · 1.4% win
10 Rebirths · progression273,279 · 2.8% win
50 Pets Collected · collection20,970 · 0.00% win
100 Rebirths · progression8,641 · 0.00% win
100 Pets Collected · collection6,420 · 0.00% win
1000 Rebirths · progression6,098 · 0.00% win
10000 Rebirths · progression6,046 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9623 August 2026 — 96 % liked2 September 2026 — 96 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:1796no change
23 Aug 2026, 13:0796first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.