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Sword Fighting Facility

Sword Fighting Facility

A Roblox experience owned by FIRE RING LEGENDS.

Fighting & PvPENpad-based combatclan trainingsword progression

Sword Fighting Facility is a fighting-pvp experience created on 2019-12-21. It has accumulated 2,748,091 lifetime visits and 9,455 favorites. The game holds a 68% like percentage. Currently, zero players are active. The description identifies it as a free-for-all pad-based sword fighting game supporting PC, mobile, and console platforms.

Description (written by the developer; not a statement by this register)

Welcome to Sword Fighting Facility! Sword Fighting Facility is a free for all pad based sword fighting game, perfect for casual play, clan event training, duels, and more. Defeat enemy players to unlock more swords. This game supports PC, mobile, and console. Map creators: SmoresIV, Fans4, grimarchy, PngNoRe, 0Techy Big thanks to those who've contributed to SFF and FRL!

Last updated by the developer 6 Jan 2026, 01:42 UTC.

0
playing (measured 10 Aug 2026, 16:49 UTC)
2,748,091
lifetime visits
68%
liked (4,285 👍 / 2,017 👎)
9,468
favourites (3.4 per 1k visits)
21 December 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Pack
500 R$
Periastron Pack
200 R$
Epic Sword Pack
100 R$
Energy Sword Pack
100 R$
Beach Sword Pack
50 R$
Fencing Foil
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

5 Killstreak · other6,907 · 22.3% win
10 Killstreak · progression1,996 · 10.3% win
Pwned Smores · other1,847 · 0.00% win
500 KO's · progression1,677 · 0.00% win
10,000 ATK · progression964 · 0.00% win
1,000 KO's · progression239 · 0.00% win
25 Killstreak · progression173 · 0.00% win
50,000 ATK · progression158 · 0.00% win
100,000 ATK · progression105 · 0.00% win
Egg Hunt Complete! · collection48 · 0.00% win
50 Killstreak · other44 · 0.00% win
100 Killstreak · progression18 · 0.00% win
2,500 KO's · progression11 · 0.00% win
250,000 ATK · progression4 · 0.00% win
5,000 KO's · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6814 August 2026 — 68 % liked24 August 2026 — 68 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:3868no change
14 Aug 2026, 06:3768first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.