Coder Simulator 2 🖥️
A Roblox experience owned by Shape Interactive.
TycoonENtycoonbusiness simulationcoding theme
Coder Simulator 2 🖥️ is a tycoon experience created on 2019-12-24. The game has accumulated 11,648,014 lifetime visits and 94,258 favorites. It maintains an 86% like percentage. Currently, zero users are playing the experience. The description notes features such as new codes, a spring map, and free private servers for low-end devices.
Description (written by the developer; not a statement by this register)
3 NEW CODES SPRING MAP -- PRIVATE SERVERS ARE NOW FREE FOR LOW END DEVICES -- 🖥Welcome to Coder Simulator 2 🖥 This is a new and improved version of Snape Studio's original game, Coder Simulator. Start off in your garage with an old desk and a noob coder, and make money. Grow your empire, unlock new locations, hire better coders, and become the richest in the world! 🎮 XBOX Players: - Use the back button to switch to UI mode - Select buttons using the left joystick - Press X on already placed desks/coders to open their UI - Use A / Right Trigger to click ⌨ Meet the developers! ▪ gozaru - Founder, Project Manager, Investor ▪ InedibleGames - Scripter ▪ Cuilan, SirDoomKnight - Builder and 3D Modeler ▪ PalaisV - UI Designer ▪ Spraden, Natalie_Clabo, Aidan7777 - Contributors
Last updated by the developer 28 Apr 2023, 00:02 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:05 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 19:19 | 86 | no change |
| 13 Aug 2026, 19:18 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.