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Plus Ultra II

Plus Ultra II

A Roblox experience owned by MHA: Plus Ultra.

RoleplayENquirk creatorcustom abilitiesanime-inspired

Plus Ultra II is a roleplay experience created on 2019-12-26. The game features a quirk creator concept. It has received 14,654,520 lifetime visits and 138,928 favorites. The title holds a 91% like percentage. Development notes indicate 30 updates were released. The experience is no longer supported.

Description (written by the developer; not a statement by this register)

Development: The entire idea of this game took a different turn, mistakes were made during our development of PU2, this game will be on longer supported. Number of Updates: 30 Our concept for this game is a quirk creator. If this is your first time seeing or hearing about this game, the concept is to create your own quirk and ability.

Last updated by the developer 18 Dec 2024, 19:33 UTC.

0
playing (measured 10 Aug 2026, 15:30 UTC)
14,654,520
lifetime visits
91%
liked (120,147 👍 / 12,131 👎)
138,923
favourites (9.5 per 1k visits)
26 December 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:301first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Boss Drops
50 R$
Fast Juice Charging
25 R$
Custom Juice Color
25 R$
2nd Quirk
25 R$
I bought a cheap gamepass on Plus Ultra X
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:0191no change
13 Aug 2026, 17:5391first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.