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⚔️ Gladiator Rising  [0.1.0 ALPHA]

⚔️ Gladiator Rising [0.1.0 ALPHA]

A Roblox experience owned by SansZilla Studios.

Fighting & PvPENarena combattournamentmultiplayer

Description (written by the developer; not a statement by this register)

What is your motive to become a gladiator? Glory? Riches? Or something else? An endless conquest awaits. Are you brave enough? Welcome to the arena, gladiator, and may luck be on your side. NOTE: for maximum entertainment, invite an odd number of friends (this is a multiplayer game) ----------------------------------------------------------------------------------- Version: 0.1.0 -Fixed the tournament system -fixed lag -fixed buying Gold ----------------------------------------------------------------------------------- Join our group! https://www.roblox.com/groups/5082033/SansZilla-Studios#!/about look in # bad ads on the chat

Last updated by the developer 23 Mar 2026, 04:51 UTC.

0
playing (measured 12 Aug 2026, 15:50 UTC)
1,902
lifetime visits
61%
liked (28 👍 / 18 👎)
82
favourites (43.1 per 1k visits)
27 December 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played Gladiator Rising! · welcome1,128 · 0.00% win
Secret Badge of Secrecy · secret10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.