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[😔] Sad

[😔] Sad

A Roblox experience owned by Umbra Studios..

OtherENshowcaserelaxationatmospheric

Sad is a Roblox experience in the other genre, created on 2019-12-30. It has accumulated 21,472,609 lifetime visits and 159,050 favorites. Currently, one user is playing. The game holds an 86% like percentage.

Description (written by the developer; not a statement by this register)

Sad is a heartfelt Showcase Game designed to provide comfort to those feeling down. Explore a vast and beautiful map filled with colorful trees, mysterious places, and a soothing atmosphere. With calming, melancholic music playing in the background, this game invites you to reflect, relax, and find solace. Whether you’re seeking a peaceful escape or someone to share your thoughts with, Sad is here to remind you that you’re not alone. ♡ Thank you so much for supporting the game! 💙🥀

Last updated by the developer 26 Mar 2026, 20:44 UTC.

1
playing (measured 10 Aug 2026, 16:18 UTC)
21,472,609
lifetime visits
86%
liked (34,247 👍 / 5,409 👎)
159,004
favourites (7.4 per 1k visits)
30 December 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:182first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flip Flop
9,990 R$
VIP Commands
3,499 R$
Silver Boombox
499 R$
Halloween Boombox 🦇
299 R$
Boombox
249 R$
Ghost Orb
100 R$
Duck 🦆
100 R$
Luxury Boats
90 R$
Secret Cave
50 R$
Raul Spider
25 R$
Copo
25 R$
Jack O'Lantern 🎃
25 R$
Tips
15 R$
Coffee
9 R$
Marshmallow
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,708,421 · 63.6% win
Pansho 😎 · other511,437 · 0.00% win
Ok i pull up 🐾 · other307,458 · 9.1% win
Pianist 🎹 · other228,204 · 18.2% win
Cute Ghost 👻 · other117,399 · 0.00% win
Copo 😎 · other76,845 · 0.00% win
The Family 👊 · other72,616 · 0.00% win
Secret Room · secret51,043 · 0.00% win
Raul 😎 · other46,159 · 0.00% win
Old Boat · other42,267 · 0.00% win
Halloween Mandement 2021 · other42,151 · 0.00% win
Sad · other31,394 · 0.00% win
Crystal Cave · progression26,362 · 0.00% win
20M Visits! 🏆 · other23,203 · 0.00% win
⚙️ Meet the Admin! · other22,903 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8613 August 2026 — 86 % liked23 August 2026 — 86 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:3186no change
13 Aug 2026, 16:2086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.