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[SCP] SCI Pathos III

[SCP] SCI Pathos III

A Roblox experience owned by [SCPF - Special Containment Procedures Foundation].

HorrorENSCP FoundationHorrorRoleplay

[SCP] SCI Pathos III is a horror experience created on 2020-01-04. The game currently has 91 players, 7,079,339 lifetime visits, a 66% like percentage, and 64,009 favorites.

Description (written by the developer; not a statement by this register)

Special Containment Procedures Foundation SECURE. CONTAIN. PROTECT. ───────────────────────────────── Welcome to SCI - Pathos III, one of the most well-known SCP Foundations within the Roblox SCP Genre. Pathos III is the designation of an installation of facilities created by the SCP Foundation located deep within the Pacific Ocean. The exact depth of the facility remains classified. By creating cutting-edge technology and pioneering new containment procedures for the Foundation abroad, this installation contains some of the most dangerous anomalies. It is considered one of the most well-kept strongholds in human history and provides the Foundation with a unique testbed for interactions with anomalous entities and artifacts. ───────────────────────────────── ! 𝐀𝐓𝐓𝐄𝐍𝐓𝐈𝐎𝐍 ! The player begins the game as a Class D used in anomalous experiments by the SCP Foundation. In order to join the Foundation, you must apply for Security Class 0.

Last updated by the developer 10 Aug 2026, 13:12 UTC.

91
playing (measured 10 Aug 2026, 15:00 UTC)
7,079,339
lifetime visits
66%
liked (16,238 👍 / 8,450 👎)
64,221
favourites (9.1 per 1k visits)
4 January 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0054first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Class D Medic
760 R$
M1911
760 R$
Stolen Glock
680 R$
Stolen Keycard
425 R$
Hасkіng Device
360 R$
Stolen Radio
360 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Halloween 2026 · progression271 · 2.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6613 August 2026 — 66 % liked23 August 2026 — 66 % liked2 September 2026 — 66 % liked12 September 2026 — 66 % liked22 September 2026 — 66 % liked2 October 2026 — 66 % liked12 October 2026 — 66 % liked22 October 2026 — 66 % liked1 November 2026 — 66 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 23:0166no change
22 Oct 2026, 23:0066no change
12 Oct 2026, 22:5366no change
2 Oct 2026, 22:5366no change
22 Sept 2026, 22:5266no change
12 Sept 2026, 22:5166no change
2 Sept 2026, 22:5066no change
23 Aug 2026, 22:4966no change
13 Aug 2026, 22:4866first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.